PLAYISM has announced that they will launch science-fiction mystery adventure game EDEN.schemata(); from PC via Steam in 2024.
The game is developed and produced by illuCalab and WSS playground.
It will support English, Japanese, and Simplified Chinese language options.
DETAILS:
About
EDEN.schemata(); is a science-fiction mystery adventure game produced by WSS playground, also known for games such as Needy Streamer Overload.
You start the game in a locked laboratory, where an android named Eve talks to you and you both notice the headless corpse called the “Professor” at your feet.
You don’t remember anything, and Eve is the prime suspect for the murder, but you’ll have to work together to solve the case. The beginning sounds like any orthodox adventure game, but the more you play, the more you’ll learn about the truth, and the game’s user interface and game design changes as you progress, until you reach one of multiple endings.
The team behind this game consists of:
The developer EIKI’ from illuCalab., known for many other games such as GENSOU Skydrift, Living in the Ending World, and Takkoman.
The writer Van Madoy, known for the Revoir novel series and “Murder at Kogetsukan” (Fate/Grand Order).
The character designer and animator Yutaro, known for creating hand-drawn Touhou Project fan animations for over a decade.
The sound producer RD, known for “Sacrament” (Vatican Miracle Examiner ending theme) and Touhou Project arrangements.
PLAYISM will be cooperating with Why so serious to publish this title globally, and its release is scheduled for 2024. Please add EDEN.schemata(); to your Steam wishlist while you wait!
The Story
“Nice to meet you… again?”
An android named Eve speaks to you, in front of a headless corpse apparently known as “the Professor.”
Completely devoid of any sort of memory, you and Eve—an android and the Professor’s apparent killer—must uncover the truth of what really happened here.
Use your powers of deduction to unravel the mystery of this locked laboratory, revealing one truth after another.
We hope you enjoy this all-new type of mystery—the kind that’s only possible in a video game.
Ever-Changing User Interface Design
At first, it’s a simple point-and-click adventure game where you use keywords to progress the story, but the user interface and game design in general will actually change in accordance with your game progress.
The story and user interface work together as the general game design gradually transforms, providing a brand new, almost magic trick-like game experience.
A Story that Unfolds through Multiple Playthroughs
This game has a “skip” function, but not a “save” function. The story loops and branches off constantly with every playthrough, and there are multiple endings for you to uncover.
Entirely Hand-Drawn Original Animation
The steampunk-style artwork and the character animations present throughout the game are entirely hand-drawn by a single animator, Yutaro. Simply observing the animations and watching Eve come to life is a breathtaking experience in of itself.
Word from the Developer
Even us developers are facing all sorts of new experiences and challenges every day making this game, but we’re having a lot of fun. Please wait a little longer until it’s finished!
Playable Demo at gamescom and PAX West 2023!
EDEN.schemata(); will be showcased at gamescom in Cologne, Germany (from August 23 to 28) and also at PAX West in Seattle, USA (from September 1 to 4). If you can, do stop by and try out the playable demo!
Those who play the demo at these events will receive an original keychain.
The game is developed and produced by illuCalab and WSS playground.
It will support English, Japanese, and Simplified Chinese language options.
ANNOUNCEMENT TRAILER:
ENGLISH:
JAPANESE:
DETAILS:
About
EDEN.schemata(); is a science-fiction mystery adventure game produced by WSS playground, also known for games such as Needy Streamer Overload.
You start the game in a locked laboratory, where an android named Eve talks to you and you both notice the headless corpse called the “Professor” at your feet.
You don’t remember anything, and Eve is the prime suspect for the murder, but you’ll have to work together to solve the case. The beginning sounds like any orthodox adventure game, but the more you play, the more you’ll learn about the truth, and the game’s user interface and game design changes as you progress, until you reach one of multiple endings.
The team behind this game consists of:
The developer EIKI’ from illuCalab., known for many other games such as GENSOU Skydrift, Living in the Ending World, and Takkoman.
The writer Van Madoy, known for the Revoir novel series and “Murder at Kogetsukan” (Fate/Grand Order).
The character designer and animator Yutaro, known for creating hand-drawn Touhou Project fan animations for over a decade.
The sound producer RD, known for “Sacrament” (Vatican Miracle Examiner ending theme) and Touhou Project arrangements.
PLAYISM will be cooperating with Why so serious to publish this title globally, and its release is scheduled for 2024. Please add EDEN.schemata(); to your Steam wishlist while you wait!
The Story
“Nice to meet you… again?”
An android named Eve speaks to you, in front of a headless corpse apparently known as “the Professor.”
Completely devoid of any sort of memory, you and Eve—an android and the Professor’s apparent killer—must uncover the truth of what really happened here.
Use your powers of deduction to unravel the mystery of this locked laboratory, revealing one truth after another.
We hope you enjoy this all-new type of mystery—the kind that’s only possible in a video game.
Ever-Changing User Interface Design
At first, it’s a simple point-and-click adventure game where you use keywords to progress the story, but the user interface and game design in general will actually change in accordance with your game progress.
The story and user interface work together as the general game design gradually transforms, providing a brand new, almost magic trick-like game experience.
A Story that Unfolds through Multiple Playthroughs
This game has a “skip” function, but not a “save” function. The story loops and branches off constantly with every playthrough, and there are multiple endings for you to uncover.
Entirely Hand-Drawn Original Animation
The steampunk-style artwork and the character animations present throughout the game are entirely hand-drawn by a single animator, Yutaro. Simply observing the animations and watching Eve come to life is a breathtaking experience in of itself.
Word from the Developer
Even us developers are facing all sorts of new experiences and challenges every day making this game, but we’re having a lot of fun. Please wait a little longer until it’s finished!
Playable Demo at gamescom and PAX West 2023!
EDEN.schemata(); will be showcased at gamescom in Cologne, Germany (from August 23 to 28) and also at PAX West in Seattle, USA (from September 1 to 4). If you can, do stop by and try out the playable demo!
Those who play the demo at these events will receive an original keychain.